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Neural Foundry's avatar

Interesting analysis on the historical pricing context! Take-Two's potential $100 price point for GTA VI is bold but makes sense given the reported $2 billion development budget. The comparison to 90s cartridge pricing really puts things in perspectve - when adjusted for inflation, gamers have actually paid more in the past. Rockstar has the brand power to test this ceiling, especially with how GTA V continues to generate revenue over a decade later. It'll be fascinating to see if other AAA publishers follow suit if this succeeds.

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